10 most iconic locations in the Elder Scrolls
The Elder Scrolls is a series that has become popular with fans over the years, with Morrowind and Oblivion capturing the hearts of gamers in the early days of 3D gaming, and Skyrim taking the world by storm, and continuing to do so over the years. modern platforms.
And although Skyrim has been released multiple times since its initial launch in 2011, fans around the world are still looking forward to The Elder Scrolls 6. That said, the series has offered so many memorable experiences, and with them, amazing places. emblematic.
Bleak Falls Barrow – Skyrim
You know this one. You almost wish you hadn’t, but oh boy, do you know that. Bleak Falls Barrow is a place you’ll visit very early in The Elder Scrolls 5: Skyrim. Even in a huge open world game where you’re free to explore what you want, when you want, you will undoubtedly finish this one first.
The exterior is large, and although it looks like most of the ancient Norse ruins on the map, it still remains iconic. The stone arches, the frosted ground, the colossal doors. If you’ve played Skyrim, you’ve played it multiple times, so you’ll also be familiar with the interior a few times – you’re here for the Golden Claw and Dragon Stone again.
Sovngarde – Aetherius, the immortal plane
Iconic more in name than in appearance, but the appearance is definitely memorable – Sovngarde is where the Norse warriors aim to go after death, where they earn their eternal feast and battles. Much like the Valhalla of Viking culture, Sovngarde is something you’ll hear a lot about in Skyrim.
The final quest of the main Skyrim story will see you enter Sovngarde, and here you can gaze upon the beautiful Land of the Dead. The skies are colorful, the land is lush, and the Hall of Valor is imposing and glorious.
Temple of the Cloud Master – Cyrodiil
If you’ve played The Elder Scrolls 4: Oblivion, you’ll have already spent a lot of time at Cloud Ruler Temple. As a member of the Blades, sworn to protect the Dragonborn, this place serves as a base – and the place where Martin Septim will spend the game hiding, well guarded.
It towers over everything else, built on top of a hill – although there isn’t much else around, other than the nearby town of Bruma. This makes sense given that the Blades really don’t want to be disturbed, with the protection of the future Emperor of Tamriel.
High Hrothgar – Skyrim
While we are talking about very high places full of people who don’t want to be disturbed, we have to mention High Hrothgar. Home of the Gray Beards, here these monks remain isolated as they hone their voice skills – more than just old men yelling at each other in a castle.
After being called into this imposing structure, you will soon wish you had not left. Sure, you’ll learn the right words of power, but there are so many long conversations to have, dark and dreary hallways to walk through, and that pesky frost troll on the mountain trail. Even if you meet a cool dragon, it’s worth it.
The Shivering Isles – Sheogorath’s Plane of Oblivion
Introduced as additional content for The Elder Scrolls 4: Oblivion, The Shivering Isles is the realm of the mad god Sheogorath. This Prince Daedra is known for his love of all things bizarre, and his entire island reflects that.
The island is eerily beautiful, with swamp-like landscapes, eerie inhabitants, and fantasy-sized mushrooms – it’s sure to follow you as you go. You’ll be spending a lot of time on this island and having encounters with Sheogorath himself, so it’s no wonder this DLC is adored by fans.
Blackreach – Skyrim
All caves lead to Blackreach. Well, not quite, but this vast and colossal underground structure will be a place you will find yourself many times in The Elder Scrolls 5: Skyrim. Sure, there are nasty creatures and Crimson Nirnroots you’ll be looking for, but the aesthetic of the place is undeniable.
Most iconic is the massive glowing orb that hangs above the central structure – which only makes it look better when surrounded by the local dragon that lives in the cave. Compared to a lot of fantastic RPGs, Skyrim looks a bit dark on the surface – gray, snow, and a few boulders here and there for the most part – but Blackreach makes up for it all with the vibrant flora and terrifying fauna.
The Deadlands – Mehrunes Dagon’s Plane of Oblivion
Speaking of terrifying, let’s take a look at Oblivion’s most iconic shot – The Deadlands. What is potentially more iconic are the doors to enter that realm, as they are dotted throughout the plot of The Elder Scrolls 4: Oblivion – it’s even the game’s logo.
The lava-filled landscapes and tall pointed towers are a sight you won’t soon forget. And if all that isn’t enough, how about all the mutilated corpses and aggressive demons waiting for you everywhere. An iconic place to be sure, but maybe for the wrong reasons.
Vivec City – Morrowind
Going back further in The Elder Scrolls 3: Morrowind, this title still holds a special place in the hearts of many players. Paving the way for open-world 3D RPGs, Morrowind was an extraordinary feat for its time. As such, you can only expect one of the biggest and grandest places in this title to remain iconic.
Vivec City is architecturally impressive, with structures built over the water, on the coast of Vvardenfell. With its return appearance in The Elder Scrolls Online: Morrowind, players were excited to see the city again – and this time, with a much greater draw distance, allowing us to see it in all its glory.
Tour d’Or Blanc, The Imperial City – Cyrodiil
Iconic in size and the very seat of the Emperor, the Imperial City is adorned with the White Gold Tower and can be seen from almost any Cyrodiil – realistically, anyway. While you won’t have many opportunities to go into the tower itself, you will be spending a lot of time in the city quarters, all of which surround the structure.
Not only is it significant in The Elder Scrolls 4: Oblivion, but the Imperial City and the White Gold Tower are equally iconic for their sheer grandeur. As well as being located in the center of all of Tamriel, you have one of the most iconic places in the whole series yourself.
Whiterun – Skyrim
Not the capital of Skyrim, and not even the ancient capital of Skyrim, but it’s the city you know and probably call your home – Whiterun. After escaping Helgen and taking a short break in Riverwood, you’ll soon head straight to Whiterun, home to the impressive Dragonsreach – a large Nordic hall that rises above the town, originally designed to house a captured dragon.
If it’s not just Dragonsreach, Whiterun is also where you’ll find The Companions, Skyforge, The Bannered Mare, Breezehome, Belethor’s (somewhat infamous) Shop, and it’s the place where you’ll quickly save every once Nazeem crosses your path – the Cloud District isn’t that big, actually.
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