No Man’s Sky: How To Upgrade Your Multi-Tool
No Man’s Sky has everything you would expect from a game set in space: spaceships, space exosuits, aliens, quintillions of planets, star systems and a large amount of species and materials outside. common. Like any game that relies on exploration, it provides players with a tool that will help them with specific tasks; in the case of No Man’s Sky, this role falls to the multi-tool. You can use the Multi-Tool for a wide variety of things: scanning, as a weapon, for resource extraction and gathering, and for terraforming terrain.
The first version of this article you get your hands on will be a very basic. It will have a specific number of update slots, and once you’ve filled them with all the options you have to choose from, you need to know which upgrades to keep. This is the reason why upgrading is such an important part of your multi-tool because it will help you get more done.
How to get a new multi-tool
New (and much better) multi-tools than the one you start with at the start of the game can be acquired at different Space stations; you just need to find a Multi-tool technology merchant, which will sell new models. It is also possible that you can purchase a new multi-tool from the Space Anomaly.
Better multi-tools can also be found at Outposts or can be granted to you by a truly generous NPC. Multiple tools with default functions and even modules already installed can be purchased with units.
Just as it happens with ships, each space station has a certain amount of default multi-tool templates, with their respective classes and number of locations, so you can only receive a limited number of multi-tools. tools every time you load before they are repeated.
Upgrade your multi-tool
However, if you want to upgrade the one you already have, head over to the Multi-Tool Leveling station. There you can upgrade the class of your multi-tool to increase its performance in exchange for a certain number of nanites.
There are a few things to keep in mind before deciding to upgrade your multi-tool:
- To install each module, you will need a free space and the right materials.
- You can purchase new anomaly functions (in exchange for recovered data)
Multiple tools also come online Classes, from C (the worst), through the B-Class, the A-Class and the S-Class (the best). Each player can own a total of three Multi-Tools at the same time.
The cost set by the multi-tool upgrade station to go from class C to class B is 10,000 nanites; change from B to A is 25k nanites; and from class A to class S, there are about 50k nanites. Class S is the level that will make your multi-tool shine to its full potential.
Higher classes will grant better bonuses, including the number of slots they initially have. The multi-tool you start with is Class C.
A type of multi-tool
The “Type” specialization of a Multi-Tool determines the distribution of its bonus in the Mining, Potential for damage, and Scanning categories. These can be low, medium or high. For example:
- Experimental types have high scan bonuses, medium to high locations, medium damage, and medium mining bonuses.
- Types of guns Usually will have medium damage bonuses, medium scan bonuses, and medium to high slot bonuses, as well as consistently low mining bonuses.
- Types of guns have high mining bonuses, low scan bonuses, and low to medium slots, while still having no damage bonuses.
- Types of aliens have high damage bonuses, medium mining and scan bonuses, and medium to high slots.
Each type of specialization works best for different playstyles. As long as a weapon is upgraded to S-Class, it can have 24 slots, so that shouldn’t be as much of a concern as other factors when choosing multi. -tool you want to use.
Class bonuses are measured in percentages
The scan bonuses determine the size of the radius covered by your scanner. Damage bonuses increase the damage dealt by your multi-tool weapons, including the mining radius. Mining bonuses increase mining speed.
One way to increase the Potential for damage of a multi-tool is to install higher class weapons and upgrade them as much as possible. For example, one of the weapons with the highest damage potential is the Scatter Blaster.
Add more inventory slots
Once a Multi-Tool is an S-Class, its number of slots can be upgraded to a certain maximum. This way the player can have more inventory space for associated units, add more functions and upgrade modules, and install other technologies.
The player can purchase more inventory slots using units, again, in a Multi-Tool Upgrade Console, also known as a Multi-Tool Upgrade Station, located in Space Stations.
There are technological improvements that can be added to a multi-tool, which affect some of its main functions. Here are the different technologies that can be installed:
- Advanced mining laser
- Amplified cartridges
- Analysis Visor (installed in purchased multi-tools)
- Animus beam
- Barrel ionizer
- Blaze Javelin
- Boltcaster Ricochet
- Boltcaster SM
- Combat range
- Geology cannon
- Mass accelerator
- Mining Beam (installed in purchased Multi-Tools)
- Optical drill
- Personal force field
- Plasma launcher
- Plasma resonator
- Pulse Spitter
- Pulse-spitting ricochet
- Scanner (installed in purchased Multi-Tools)
- Scatter Blaster
- Shell lubricator
- Sun Ray
- Survey Device (useful for hotspots)
- Field manipulator
Players have a wide range of options to choose from. Each of them has various upgrades (called modules) that the player can add, depending on the class, but the maximum number of modules / upgrades that can be added to a Multi-Tool per function is three, so choose wisely. Features that can be upgraded include weapon tech, scanner, and mining beam.
Upgrade modules for your multi-tool can be found at Space stations, in trading posts, and directly purchased from tech dealers with nanites. You can also find them in the outposts. Here are the upgrade modules available in the game:
- To scan: Upgrades to this feature increase the scan radius or provide you more units to scan flora and fauna.
- Mining beam: This module has four bonuses: Extraction speed (which increases the damage that the mining beam inflicts on minerals and flora); Heat dispersion (which slows down the rate at which the mining beam generates heat); Fuel consumption (the charge drain decreases); Overheating downtime (the cooling rate of the mining beam decreases).
- Boltcaster: This upgrade module can provide six different bonuses to your multi-tool. Those are: Clip size (you will be able to shoot longer before having to reload); To damage (each hit will inflict more damage); Fire rate (decreases the time between shots); reload time (you will reload new clips more quickly in the Boltcaster); To burst Cool (decreases the time between each burst of blows); Burst shots (you will fire more shots per burst).
- Blaze Javelin: Upgrades to this technology can give the following bonuses: Full power time (the time required to reach full damage will be reduced); To damage (the Multi-Tool will deal more damage).
- Pulse Spitter: With the Pulse Spitter upgrade, you can enjoy at least one of these bonuses: Clip size (allows the Pulse Spitter to have more than 80 strokes); Better Fire rate, Slow down reload time, and more To damage.
- Scatter Blaster: Upgrades to this technology may improve Damage, reload time, rate of fire, clip size, and Burst recharge time.
- Plasma Launcher: With this module, your Multi-Tool will process more To damage, have a better Explosion radius, an upgrade Projectile speed, And better Rebound potential.
- Geology cannon: This module improves the multi-tool Damage, explosion radius, and Projectile speed.
NEXT: No Man’s Sky: Everything You Need To Know About Space Stations
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